public class MyFrameBuffer implements FrameBuffer {
// sets up acceleration
private native void mySetDrawOps(
sun.awt.aw.FrameBuffer fb,
int depth,
int regBlockAddr,
int fbaddr);
public void init() {
// ... set up memory mappings etc ...
mySetDrawOps(sun.awt.aw.FrameBuffer.fb,
currentMode.depth,
RegBlockSpace.getVirtualAddress(),
fbSpace.getVirtualAddress());
}
}
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